TEOWAD

What constitutes an end?

(does it need an observer?)

It is no secret I’ve been trying to create a few different things over my lifetime.

The problem I find is that people see the word ‘trying’ and presume that because I haven’t produced a definitive article (yet), that I’ve either failed or given up.

I just haven’t ‘ended’, yet…

I’ve been constantly pushing forwards, on all of my projects.

Diligently.

Adding more to each, over decades.

But even after I’ve ‘ended’ in a way that people might be more positive over, it still wouldn’t be an actual end. Many of my projects are ongoing and are planned to be ongoing after they’ve launched, or gone-live, or at least been entered into the yellow pages of the doomsday directory.

I’m sure even with the book I’m currently writing, TEOWAD: Episode 2, it will of course carry on into the whimsical world of editing, then the imaginary field of marketing, and finally the soon-to-be-extinct (If you believe the AI hype) arena of web development and publishing.

And speaking of ‘The End of Worth and Distance’, the whole series, through TEOWAD, on to ABBOS, and then finally TEC, will definitely carry on… if I can steal enough time to finish writing out the planned plot.

So, there isn’t really an end to anything.

I have been advised at this point to definitely confirm that the series does indeed have an ending. One involving a sunrise and a bracelet, and a definite lack of cats. I’m not sure why, I mean would it be so bad for a series to just be an experience? A slice of time, without particular clichéd structure.

Ok. I’m getting strange expressions from my editor/advisor right now… be right back.

It has now been explained to me, through the use of colourful language and pretty spot on metaphors, that ‘yes’, a series without an ending would be a bad idea, so there’s that. And so, yes, the TEC series will definitely have an ending.

But why do people always ask if I’m finished?

Perhaps it is an easy question to ask.

Perhaps they are hoping to experience the thing, whatever it is?

It would be nice if the questions were more involved, however. Showing some actual interest, but then maybe I’m expecting others to care too much.

Working on a series of books has been a long, satisfying, but also difficult process.

Working on an online game (or a few of them) has been a tricky, involved but immensely fun journey.

Even the sketches I’ve drawn, or the videos I’ve put together, they never feel 100% finished —there’s always more to learn, more to improve upon.

Finished is almost a negative concept.

Especially in terms of Onaia, I’d like the world to exist, I don’t want it to finish.

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